Roll for Role a flexible, freeform MOSAIC Strict module for TTRPG Class Systems. Either when creating a character or beginning a session players will roll on a “role chart”, which will assign them an abstract character class. Whenever a character performs an action that is appropriate to their Role, if that action requires any sort of conflict resolution or has a potential for bonuses, the appropriate bonus will be granted.

Example Role Chart:

1d6Role
1Juggernaut
2Herald
3Recon
4Defender
5Sabatour
6Medic

Keeping character classes abstract but still defining a clear character role encourages teamwork and coordination, and if the Gamemaster chooses to permit re-rolls at specific times, it also encourages experimentation.


This note is a pkmashup of Expansive World Design with MOSAIC Strict, Creativity Through Context Replacement, and Class Systems . See PKMashup Notes to learn more.


Roles (Design Pattern)