Atomizing and Abstracting Game Mechanics Creativity Through Context Replacement Adding a Mechanical Statistic Change a Gameplay Dimension Analog Game Design Adding Gameplay Verbs and Goals Changing Gameplay Inputs and Interfaces Creative Mashups Changing Gameplay Metaphors Merging Gameplay Mechanics Top Down Game Design Bottom Up Game Design Combining Top Down and Bottom Up Design Practical Creativity by Raph Koster, GDC 2014 Game Design